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Topaz detail v3
Topaz detail v3










topaz detail v3
  1. #Topaz detail v3 Patch
  2. #Topaz detail v3 software
  3. #Topaz detail v3 trial

#Topaz detail v3 software

Software settings: Artemis LQ, 200%, highest vram usage, no reduce GPU load, model download enabled.

#Topaz detail v3 trial

I also gave it a little bit try on my several PCs and laptop ( VEAI 1.8.1 trial version): It looks like CPU performance matters much more than GPU performance, and Intel CPU platform seems to have better overall performance than AMD platform, even though GPU acceleration is got Rywith RTX 3060Ti, and the performance was around got i7 9700F all cores at 4.5GHz with RX480 8G, and the performance was around got Ryzen 9 3900X at stock clock speed with 6800XT, and the performance depending on different Memory and Fabric speed, was around 0.25~0.38s/frame. So hopefully we get more of those if it’s still on v5 before it updates. Although I see version 1.8.0 released but it doesn’t say it updated Gaia-CG. More results would be greatly appreciated. I don’t know it’s late and I’m probably just spouting nonsense at this hour. Not specifically speed with how it’s integrated but just due to the generation benefits. So I’m thinking maybe it is just all CUDA and no Tensor Cores now. But compared to the difference with the 1080 I imagined it be bigger due to the 1660S having 2GB less VRAM and, while it’s GDDR6, a slower bandwidth interface. The 3060Ti is roughly 3x faster with a little over 3x the CUDA count. I’m aware that Task Manager can accept and show various compute usages such as 3D rendering, Video Decoding/Encoding, CUDA usage, VR output, and some other vague metrics from what I’m seeing. Though we’d need to be looking at a meter than can read such usage to be sure. So either it’s a newer generation CUDA, benefits from the GPU architecture entirely, benefits from simply being an 8nm die, the additional 2GB of VRAM and GDDR6 bandwidth is more important than we realize, or contrary to the ‘consensus of those with the tools’ VEAI can actually make use of the RTX Tensor Cores.īut it could also be all of the above except for Tensor Cores that work in conjunction to get such performance. Though I think this is close to accurate since I we built similar to exact PC’s at the same time.Ī 3060Ti is almost double the CUDA count of a 1080 but it has over double the performance in VEAI and I can’t imagine it scaling more than linearly at best. I could’ve confirmed exact details with him but he’s now asleep. He only did Gaia-CG for me which I also assume is v5 since they’re updated along with VEAI versions 200% scale at around 2seconds/frame. GPU: GTX 1080 and I’m assuming here stock speeds which is ~1750Mhz core and 10000Mhz Memory I asked my friend with pretty much the exact same specs as me (except half the system RAM at 16GB which I doubt is any issue) to run the test for me. I’m also curious if RTX owners are able to toggle between CUDA and Tensor Cores or if it defaults/locks to one of those since seemingly optimized Tensor Cores could be really fast. I’ve already expired my trial so I’m unable to give the results from my GTX 1080.

topaz detail v3

#Topaz detail v3 Patch

I’ve read the patch notes and it says that Gaia-CG has some quality issues but we’re just looking for numbers here. Probably with Gaia-CG at 2x scale and any other results you’ll help submit. Black Desert Online-Wheel.mp4 - Google Drive I would ask you give the results from using this old clip of mine. I see that VEAI now supports AMD GPU’s and NVIDIA GPU’s including Tensor Core support for RTX cards.įor anyone willing to help with answering my question, and for the sake of consistent results between hardware. From user input below we should be looking at CPU impact on performance even if the program is being GPU accelerated. Compiled Information (Work In Progress): VEAI Community Performance Overview (lower is better) - Google SheetsĬontrary to the title.












Topaz detail v3